- Lagshot Event
- Enabled lag shooting for a week.
- Other
- Blocking scripted fighting in a duel now only blocks the death characteristics of the command, not the command itself.
- Adjusted the market rate and item purchase prices.
- Increased money earned from fighting in houses.
- Adjusted money earned from fighting in interiors.
- Fixed a bug with “Destroyer of the Day” being calculated incorrectly under certain circumstances.
- Killing a player in a robbery now has the chance to steal the money they robbed.
Build 170
Build 170 is now on the server.
- Gyms
- Fighting in a gym interior accessed from the enter marker no longer counts towards your kills / deaths.
- There are 3 gym entrances (one in each city) in the same place as the single player location.
- A separate stat (Gym Kills / Gym Deaths) has been added to keep track of Kills / Deaths in these locations.
- Added /buy
- This command can be used to buy from Store Cashiers without a menu (/buy 6) to buy the 6th menu option.
- Vehicle Locks
- You can now lock your cars by using /lock or /unlock
- Added an Ammunation to Bayside.
- Added /hidedrugs to drop a drug package for a player to pickup.
- Fixed a bug with Store Cashiers and animations.
- Fixed a bug with the Driving School entrances disappearing.
- Finished moving all purchase items to the new purchasing system.
- You now earn a little less money for interior fighting.
- Fixed a lot of bugs and issues.
Build 169
Build 169 introduces the following:
Drug Planting:
- Drug planting gives Fresh Drugs, which when taken will double the amount of health regenerated.
- You can buy Drug Plant Seeds from a Drug Refill Point.
- You can fertilize your Drug Plant by buying fertilizer from a Drug Refill Point.
- Your plant can be stolen by other players so be careful where you plant.
- Use /plant to plant a drug plant seed.
- Use /fertilize to fertilize a drug plant.
- Use /plants to view your currently planted drug plants – Select an option to view more info about your plant.
- Use /harvest to harvest your drug plant.
Build 168 R1/R2/R3
Build 168 has a few changes:
- Made spawns in most weapon arenas random to prevent player stacking and predictability.
- Added Vehicle Armor to Xoomers to increase your car’s max health.
- Fixed a few issues with animations.
- Tweaked how map voting works a bit for weapon arenas.
- Other minor tweaks and improvements.
R2 and R3 and just minor bug fixes.
Build 167
Build 167 contains the following:
Weapon Settings:
- Moved all of the weapon settings to their own category in /settings (/wepsettings).
Default Weapon Type on Spawn:
- Made the default weapon type on spawn to the weapon in your Shotgun slot is currently.
- You can change your default spawn weapon type by using /wepsettings.
Other:
- Fixed some menus that call another menu not having a recall option to go back to the previous menu.
- Fixed an issue where in some circumstances the driver driveby weapon would be another weapon type other than an SMG (which wouldn’t work).
Build 164
Build 164 is a small update that includes the following:
Mention System:
- You can now mention other players by using the @ symbol in the chat.
- Valid examples are @id, @partial_name, @beginning_name…..the nick autocomplete system will find the closest name if a name is specified.
- A sound that can be turned off in /settings has been added to alert you of a mention.
Changes:
- Opened both Xoomer Gas Stations and the Ammunation in the South Las Venturas TDM.
- Added both mechanics at the Xoomers.
Build 163 R1 / R2 / R3
Build 163 is live on the server.
- Added stats for all shooting weapon kills / deaths.
- Added a bunch of other random stats.
- Completely redesigned the player of the day system.
- Redid the anti-spam system to not be so harsh.
- Added a bunch of new houses.
- Added new zone names.
- Other fixes and improvements.
Build 163-R2:
- Added Destroyer to the Player of the Day system for Most Damage Given.
- You can now quit inside of your house to respawn there upon logging back in.
- Increased house sell prices to the bank a bit.
- Adjusted the base prices of some items lower.
- Made some tweaks to how the server automatically adjusts prices.
- Edited some of the skin names.
- Changing your skin now sets your gender to the default for that skin.
- Other minor tweaks.
Build 163-R3:
What’s changed:
- Added a Siphon TDM to the Team Deathmatch system due to its popularity.
- Fixed an issue that completely broke map icon streaming.
- Fixed an issue where team damage could be inflicted in Team Deathmatch.
- Added extra sanity checks for certain things.
- Other fixes and improvements.
Build 166
Build 166 is now live on the server. This build introduces the following:
DM Rating:
- Added a rating system to compliment the kill / death ratio stat.
- This rating system is loosely related to the ELO rating system.
- Your first 30 kills will set your start rating.
- Your rating or another player’s rating can be viewed by using /stats or /info (once one is set).
- This rating will possibly be used for other things in the future.
Other:
- Fixed an issue where the map voting in an arena could select the wrong map.
- Fixed an issue with the C-Bug and Arms Race timer for stats.
- Added an option to turn the location textdraw in the bottom left corner of the screen off.
- Added an option to turn the reintroduced Weekday textdraw off.
- Fixed an issue where the netstats textdraw would be on upon joining the server even when it was turned off.
- Other bug fixes and improvements.
As for the DM Rating, here is a rundown on how it basically works:
- Once an initial rating is set, players with a high rating that kill a lower rating player will gain less points. Players with a low rating that kill a higher rating player will gain more points, with the opponent losing that amount of points.
- Your actual rating does not update in real time, but after a certain amount of kills / deaths occur.
The rating system may still need to be tweaked / adjusted in the coming weeks so if ratings will need to be reset, an announcement will be made about it.
Thanks.
Build 165-R3
Build 165-R3 makes a few changes.
Quick Messaging:
- Added /set (#1 – 3) to set a player for Quick Messaging.
- Added /1 /2 and /3 to quickly message a player set in the number slot.
- Added $1 $2 and $3 quickstrings for your set player (can be used in Nick / ID commands).
Other:
- Kills / Deaths in the Deathmatch Stadium no longer count towards your Kill / Death stats. They are now added to their own stats.
- Some features did not give score for completion / win. They now give score.
- Fixed a bug with King of the Court losing it’s active player count which could cause the queue to bug.
- Added a few new interiors to the Arena Map Voting system.
- Made adjustments to the way winners of missions were calculated.
Build 165-R2
This build includes the following:
Player Tracking:
- You can now track a player by using /track or /find.
- A map icon will update as the player moves around.
- In the event the player you’re tracking enters an interior or dies, their last known position will be shown until they exit or respawn, respectively.
Fixed a bug where the login dialog would not show under certain circumstances.
Fixed a bug with not being given an Adrenaline Pill when purchasing sometimes.