Category Archives: Server Updates

Server Updates

Build 161-R3

Build 161-R3 is now on the server.

Map Voting System:

  • Added Bandit Stadium to the Map Pool.
  • Fixed a bug with the Map Voting not working in /headshot properly.
  • Increased map voting time to 30 seconds.

Fixes / Other:

  • Fixed a bug with having an incorrect number of houses in /inventory.
  • Fixed weapon names in commands using an old weapon name list.
  • Fixed a bug where a player’s ignore list might not get cleared properly under certain conditions.
  • Fixed a bug where /info would show only Miles instead of Feet for short distances when Imperial Measurements is selected in /settings.
  • Increased the range a player has to be within an actor to interact a tiny bit.
  • Other tiny fixes since last release that are too minor to mention.

Build 162

Build 162 is now live on the server.

What’s added:

-  King of the Court Arena

  • Use  /koc  to join the King of the Court Arena.
  • The first player here is considered the Ring Leader.
  • The Ring Leader will continue to fight opponents until they are defeated.
  • Once a Ring Leader is defeated, the killer (opponent) will become the new ring leader.
  • Added new stats for the King of the Court Arena.
  • Kill Feed
  • Use  /killfeed [nick / id]  to view a player’s most recent kills / deaths.

– Other:

  • Fights inside of houses now give the house owner a daily payout for house cleaning expenses.
  • Fixed a lot of script bugs / typos.
  • Made enhancements to the script core to allow adding features a lot easier.
  • Other enhancements / improvements / fixes.

Build 161-R2

Build 161-R2 is now on the server.

Changes:

  • Added 1v1 Arena to Map Voting for Weapon Arenas.
  • Added Detailed Command Help Messages (can be turned off in /settings).
  • Discord Verification can now be managed via /settings (Removed E-Mail Verification).

Fixes / Other:

  • Fixed a bug in group commands that take Nick / ID parameters where Multiple Players Online were found.
  • Fixed a bug where hit sounds wouldn’t work sometimes when a player had them enabled.
  • Other minor fixes and improvements.

Build 162-R2

This fixes a few issues and changes a few things:

  • Changed the countdown in King of the Court to only a brief pause before round start.
  • Auto equip shotguns at the round start of King of the Court.
  • Changed the way menus are handled.
  • Fixed a bug with King of the Court stats not saving correctly.
  • Fixed a bug introduced right before Build 162 with /top.
  • Other fixes / improvements.

Build 161

Build 161 makes changes to Weapon Arenas (except a select few that use a different map from the Warehouse as default.

  • Warehouses now have map voting.
  • You can vote for the next map after the time limit is up for the current map.
  • The map with the most votes will win and the arena will change to that arena.
  • If the same map wins / no votes happen, the current map will stay.
  • The map vote option can be accessed by using /mapvote or /vote.
  • A vote will happen every 10 minutes while a player is in an arena.

Build 160

Hi,
Build 160 is now live on the server.

What’s Changed:

Dynamic Teleport System:

  • New teleport commands can now be added at anytime by an admin while the server is running.
    • This means no more waiting for a script update to see new teleports to places to fight at.

Elevators:

  • Opened the Office Tower in Downtown Los Santos and added an elevator to navigate the floors.
  • Opened the basement to Zombotech Laboratory and added an elevator to navigate to and from the basement.
  • Opened the Beachside Apartments building near Rodeo and added an elevator to navigate the floors.
  • Opened the Apartment Building in Market and added an elevator to navigate the floors.

Christmas Update:

  • Turned on the annual Christmas update.
  • Santa has moved to his lair in the basement of Zombotech Laboratory.
  • Visit Santa and his elves to receive a gift if you’re nice.
  • Added stat tracking for all Christmas interactions.

Merry Christmas!

Build 159

Hi guys,

Build 159 makes a few changes to the server and to turn the annual Halloween features on.

Changes in Build 159:

  • Team Deathmatch
    • Team Deathmatch now has a time limit per round.
    • Added stats for rounds won, lost, and tied.
    • Added end of round stats.
    • Added Casino Construction Site as a new Team Deathmatch location.
    • Testing world boundaries with open sites such as the Casino Construction site to keep players within the defined area.
  • Quitting
    • Quitting while in a fight now counts as a valid death.
    • Kill Streaks now save upon quitting.
    • Health and Armor now save upon quitting.
  • Businesses
    • You can now purchase food to refill health while fighting in businesses that sell food in Single Player.
    • Fighting styles can no longer be changed at a 24-7. You must visit a gym to change your fighting style.
  • Halloween Changes
    • You can visit Potion Pots to receive gifts (like Christmas Trees during the Christmas Update). Use /potion (/tree works too) to receive a gift.
    • [BOT]Devil is back from the vacation he went on last year. If you’re nice to him, he’ll give you a gift, if not, then you know…..
    • [BOT]Devil’s stats in-game now work properly (/stats). Use this to see how many people he has killed :).
    • Added stats for Halloween.
  • Other changes / fixes:
    • Fixed a bug with clothes scale positions not being saved for certain clothing types.
    • Fixed a bug with House Break-ins succeeding 60% of the time.
    • Fixed a bug with Kill Streaks not calculating properly after 150 kills in a row.
    • Fixed a few positions with the moneybag being hidden by a building.
    • Fixed an error in location names for a few special places.
    • Added Textdraw Settings to change the Title and Box colors of menus.
    • Other bug fixes and minor issue repairs.

Have fun this Halloween and enjoy.

Build 154

Build 154 contains the following:

Duels:

  • Added /duelbet to bet on a duel (Note: you cannot place bets on one round duels or after the first round).
  • Added Shot (Hit / Miss) Percentages to show when the duel is over.

Bug Fixes / Other:

  • Fixed a bug with randomly leaving arenas.
  • Fixed a bug with the wrong player winning the Red Zone event.
  • Fixed a bug with 2 players winning the arms race at the same time.
  • Player dropped moneybags can no longer be picked up after being dropped (changes to player dropped moneybags in the prior version were reverted to the way it was in previous versions).
  • Other minor bugs fixed.

Build 153

Build 153 is live with the Halloween Update included.

Changes to the Halloween Update:

  • Pumpkins (Gifts) now spawn randomly in active cities (LS, LV, SF).
  • Only one city hosts gifts at a time.
  • At the end of the game day, the devil will pick up his gifts and move to another city to drop gifts.
  • [BOT]Devil can be found in the active city (he moves along with the gift dropping).
  • Added pets to suite the holiday event (they can only be received by gifts via admins, pumpkins, and [BOT]Devil.
  • Increased the gift drop amount (it will be increased more as Halloween gets closer).
  • Added new receivable gift types.

Other Changes:

  • Moved the teleport for 1v1 Crew Farm (/farm).
  • Added a minor delay when dropping a moneybag (/moneybag).
  • Increased the maximum cash you can have in your bank account.
  • Fixed a bug with giving house keys to other players.

Build 152

Changes in Build 152:

  • Attempted to fix a bug with the lighting of the Team Deathmatch Grounds (please report if the lighting bug still exists).
  • Fixed a bug with arenas randomly causing you to exit them on death.
  • Fixed a bug with /leave causing you to not fully leave an arena until you die the next time.
  • Fixed a rare bug that caused the lotto number to sometimes be chosen as number 0.
  • Added a new animation to /slap.